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IIPImage is a high performance image server and client for viewing, navigating and zooming within high resolution images on the internet. Images in TIFF or JPEG2000 format are efficiently streamed by the server to a choice of clients that can be embedded within a web page.
ASB MyAds is an ad server for publisher. You can use it to quickly set up ads on your site by defining display priorities, targeting and capping options. It supports image, html and flash ads. Geo targeting the Ads by country, continent, city is possible. It keeps track of user action and generates reports for views, clicks, CTR.
A idÃ©ia do projeto Ã© tornar a vida de um desenvolvedor Flex mais Ã¡gil possÃvel. Os desafios do dia-a-dia que fazem-nos perder tempo demais em organizar cÃ³digo, fazer conversÃµes, calcular valores tornam a tarefa de desenvolve aplicaÃ§Ãµes lenta e pendiosa. O projeto AbsolutoBrasil ajuda o desenvolvedor Flex Brasileiro a sanar tais problemas corriqueiros de maneira fÃ¡cil e Ã¡gil, usando uma API prÃ³pria e facilidade de desenvolvimento. O Desenvolvimento do AbsolutoBrasil Ã© baseado no SDK 2
This project aims to provide a comprehensive set of standardized collections, exception classes, and utilities to the ActionScript platform. Classes and functions should be well-tested and documented.
Source code for activepoison.com under the GNU General Public License v3.
Îµlemental is a new, open-source, MIT Licensed particle system engine for flash AS3 and Flash Player 10 (Sorry, no fp9 support. For optimisation purposes). Although new, it is very fast and is well designed to incorporate modern OOP practices.
3Seashells is specifically useful for queuing a list of graphic actions to be taken, and then executed by a Renderer. Additional work to abstract the Flash Graphics class behind a generic 'canvas' is being implemented (completed for ActionScript 3) and will provide a framework for graphic rendering that allow ActionScript developers to deploy anywhere (read: iPhone, HTML5, etc.) Our goal is to have the 3 seashells be more or less three C Shells for rendering any canvas, but targeting ObjectivE-C
The goal of this project is to take actionscript byte code and reinterpret it into readable actionscript 3 files. The project was started to create a re-compilable version of the main flash libraries (i.e. playerglobal.swc, framework.swc, etc.) and make additions or extensions. This tool can also be used to grab code from other flash projects for study, but please do not use this to steal other peoples code (i know this is a lofty plea).
This is a site dedicated to my demos and experiments.
This library is used in Exadel Flamingo project to serialize/deserialize AMF messages. Source code is based on OpenAMF and GraniteDS implementations.